Settlement

A settlement is an organized civilization that occupies one territory. Anyone with permission can build structures in a settlement. Settlements are created by players or NPCs. A settlement can be owned by a kingdom, and thus it will be part of that kingdom's territory. A settlement cannot have its own military force, but it may have appointed knights for defense.

Occupancy
A settlement's population defines how many people live in it. A player can only live in one settlement at a time, by being part of a household or owning a house. The population includes both the players living in a settlement and the friendly NPCs living in it.

A settlement's population determines it's civilization level. The civilization levels are as follows:

Empty: 0 People

Dwelling: 1-5 People

Hamlet: 6-15 People

Village: 16-25 People

Town: 25-50 People

City: 50-100 People

A player does not have to be a citizen of the kingdom that owns the territory they live in, however, their rights will be highly limited. They will not be able to operate a shop, and they will be subject to the foreign tax.

Creation
A settlement can be founded on a territory by constructing a Monolith at its center.

After this, different structures can be built on plot spaces.

A town hall must be built around the monolith to enforce laws and policies inside of the settlement. However, if a settlement is owned by a Kingdom, all of the kingdom laws apply there. Only settlement nobles are allowed in the town hall.

Resources
Farms and pens can be created on appropriate plots.

Water can be produced from wells.

All resources can be stored in Warehouses.

The Sovereign or designated minister of a settlement can transfer resources between warehouses,

Battle
Only kingdom knights, anarchists, and NPCs may conquer settlements.

The settlement can be conquered by destroying the Central Monolith.

Kingdom conquering
Only knights designated by the Sovereign and Nobles are allowed to conquer other territories, however other players may still attack them. A new monolith must be created in order to take control of the settlement. When this occurs, enemy citizens of the settlement may be jailed or executed.

After the settlement is conquered, it will become the territory of the kingdom and will be subject to the policies of that kingdom. All remaining resources in that settlement will be transferred to kingdom storage.

Anarchist Rebellion
TBD

NPC Warfare
TBD

Defense
Up to three layers of walls can be constructed around the settlement and upgraded for better defense. Cannons can be placed on the wall, and NPC sentries can be appointed to look out for threats.